Eleven-VR Wiki

Things that may not be obvious that can help your experience in Eleven Table Tennis. If you can't find your answer anywhere on this wiki, players on the discord will be happy to help.

Setup[]

If you have not done so yet, look through Getting set up for a basic setup guide, and Customising your paddle to modify your virtual equipment.

Gameplay[]

Most skills from real life table tennis should be able to be transferred over. If you are an experienced real life player having trouble transferring your skills over to VR, consider how hard it can be to play with a new bat or rubber, and carefully customise your bat to as close as you can manage to your real life equipment.

If you are not experienced in table tennis (real or VR) there are many youtube tutorials which are excellent guides, and many players within ETT are very happy to help give advice.

Many controllers when held as intended do not feel like a table tennis bat. Consider Alternate grips and Adaptors for a more realistic-feeling alternative.

For the service toss, the default position of the ball relative to the controller is not ideal for people used to serving from their palm like in real life games. The position of the ball relative to the controller can be customised in Controller Settings.

Network and Connection[]

When dealing with games with significant ping, many players find ping compensation useful to begin with as it helps to avoid the impression that your opponent has missed the ball or let it bounce twice. However, at a higher level, ping compensation is less used, as it slows down your perception of your own shots and because the time between shots can't be predicted, the results from ping compensation can be unpredictable. Ping compensation should not be used when latency is low already.